Seems like I promised something earlier…
By Kalan on Jan 27, 2008 in General ramblings, Industry Thoughts
So now its time to deliver I suppose ![]()
In an earlier blog post, I somewhat hinted at something going on behind the scenes here at Chez Kingston. So I guess now’s the time to let the cat out of the bag so to speak
But first, I think I should give a little more background.
A while back (late 2005 sounds right I think), I began using a program called Fantasy Grounds. Now what this program does, is allow people to play Pen and Paper RPGs (like D&D), online. The program provides a tabletop on which you can display maps, stories, props, and even roll dice on. All in all, its a REALLY REALLY cool program. So here I was, fiddling around with it, running a little campaign for some friends using d20 Modern, when I noticed a post on the FG boards by a gentleman by the name of Kevin Melka, looking for people to assist him in producing stuff for use in Fantasy Grounds. I didn’t clue in until a little bit later, that Kevin is the owner of a company called Digital Adventures, who produce various rulesets and products geared towards the Fantasy Grounds application.
So on a lark, I emailed Kevin, seeing if he needed any help with the MSRD ruleset he had just produced at the time. Turns out he was looking for some help, so I was brought on board to help translate and create adventures for the MSRD. Well…that never happened as such, since about a month after I began helping out, we were tossing around ideas on something, and I’d mentioned I had hoped we could land a Deadlands licence. Lo and behold shortly after that, I got an email from Kevin saying he’d managed to land the Savage Worlds licence, and was wondering if I wanted to help out with that. I said yes…this all was early 2006 by the time it got shook out (in the meantime I ended up being moved from my job in Calgary to Toronto at the time, and it SUCKING in Toronto…but that’s a tale for another day).
So anyways, things got a little interrupted March of last year, when I made the big move to Denmark from Canada. In the ensuing months, I was looking for work, trying to get settled here…and while I love it here, I ended up sinking into a bit of a depression…which lasted well into November (part of the cause was that I just couldn’t get a job here, in any field. Jobs I would be qualified for back home, required a Masters degree here (which I don’t have)…I couldn’t even land a job as a dishwasher…) Then something twigged in my brain…don’t know what…but another email came across our DA Developers list from Kevin, outlining his plans for the coming year…and I got juiced again. I don’t know what it was exactly that “broke” my depression, but I emailed Kevin outlining my plans, and what I wanted to do, and him being the awesome bloke he is, let me jump head first into it. Essentially - I had the oppurtunity to take what I enjoyed (doing Development work for DA), and turn it into a somewhat more full time capacity.
So anyhow - since all this drama began in 2006, we have released Savage Worlds for FGI (mid-late 2006 I think), and now FGII (Gen Con 2007). We have a couple of cool adventures done (Zombie Run, Noble Deceit), a few more coming soon, as well as the Rippers and Shaintar rulesets in the works. Oh…and Kevin ended up promoting me to be the Project Co-ordinator for all things Savage (we have LOTS more on tap).
So that continued merrily along through November, and December. I got a lot of work done - helped come up with some cool directions we’re going to be heading…when one day I stumbled across an ad on one of the game company websites I frequent. Open call for editors…thinking what the hell, lets give it a shot. I cleared it with Kevin first (I just felt right asking him first), I sent off an email to said company saying I was interested…and well, turns out they were too. This company is Talisman Studios - publishers of Shaintar (my absolute FAVOURITE Savage Worlds setting, authored by a super cool guy name of Sean Patrick Fannon. Do yourselves a favour - if you like fantasy settings - CHECK IT OUT!), as well as a new game system called Suzerain (which looks pretty funky. Kind of a cross genre system, similar in feel to TORG). Anyhow, after a “working interview” of sorts, I got brought on board with Talisman, and things are moving along REALLY well now
I’m in the process of editing my first ever RPG book -which, while difficult at times, is an absolute blast! The Talisman Studios crew are wonderful to work with, and they have some of the BEST artwork/settings I’ve seen in the industry.
So that’s about it in a nutshell - things are looking up in the world
I’m enjoying my work with Digital Adventures, and my new work with Talisman Studios. I couldn’t be happier!
But I have rambled on enough - so time to end this post ![]()
Peace all!
V
Welcome to the party, amigo!
Sean Patrick Fannon | Jan 28, 2008 | Reply
Hate to nitpick… but it would be “behind the scenes here chez Kingston.” When you say “chez”, it means “at”, so you are saying “at at”. Now you thought we would only bother you about your grammar in English. LOL.
Sandeman
Jason Sandeman | Mar 28, 2008 | Reply
LOL - this version of the site isn’t supposed to be live yet you turkey
I think its time to install that mod to take it offline

Kalan | Mar 28, 2008 | Reply